MMM Ball

by on Oct.27, 2010, under Strategy Guides

starcraft marine ballGotta love the MMM ball for its effectiveness. It does very properly in opposition to Protoss and Zerg infantry in particular. Marauders are very good towards towards Stalkers, Zealots, Roaches, and ok in opposition to zerglings.
The items you actually should watch out for are Banelings, Siege Tanks, and Colossus as they’ll rip right by a bio ball. So in case you see a change in construct by your opponent ensure that to transition into a great counter.
Like if your first attack was in opposition to mainly stalkers, zealots, and one colossus then be sure to get vikings within the combine as fast as you’ll be able to as a result of they do very well towards them.
So far as banelings go make sure to get banshees. Same thing in opposition to siege tanks. That is all you actually must find out about countering towards these units.
So the easiest way to start out out could be very normal with Terran. Provide depot at 10/11, barracks at 12/19, and a refinery while the barracks is building. Then for the economic advantage MULEs have to supply upgrade to an Orbital Command when you’ve got sixteen SCVs.
It is best to have 3 barracks. Be sure you scout steadily to know what you can be up against. Should you see aerial units spawn extra marines.
And what good is the bio ball with out stim pack and marine shields which are the 2 primo upgrades to a successful attack with these units. After I push out with my units for the first time I begin constructing an enlargement so that I can get more assets straight away which is essential if your first attack did not go all the way through.

Gotta love the MMM ball for its effectiveness. It does very properly in opposition to Protoss and Zerg infantry in particular. Marauders are very good towards towards Stalkers, Zealots, Roaches, and ok in opposition to zerglings.The items you actually should watch out for are Banelings, Siege Tanks, and Colossus as they’ll rip right by a bio ball. So in case you see a change in construct by your opponent ensure that to transition into a great counter.Like if your first attack was in opposition to mainly stalkers, zealots, and one colossus then be sure to get vikings within the combine as fast as you’ll be able to as a result of they do very well towards them.So far as banelings go make sure to get banshees. Same thing in opposition to siege tanks. That is all you actually must find out about countering towards these units.So the easiest way to start out out could be very normal with Terran. Provide depot at 10/11, barracks at 12/19, and a refinery while the barracks is building. Then for the economic advantage MULEs have to supply upgrade to an Orbital Command when you’ve got sixteen SCVs.It is best to have 3 barracks. Be sure you scout steadily to know what you can be up against. Should you see aerial units spawn extra marines.And what good is the bio ball with out stim pack and marine shields which are the 2 primo upgrades to a successful attack with these units. After I push out with my units for the first time I begin constructing an enlargement so that I can get more assets straight away which is essential if your first attack did not go all the way through.


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